Author: Zhenhong Zhang

  • Research into Storyboarding and Pre-production Roles in Film and Game Cinematics

    Introduction Pre-production and storyboarding are fundamental stages in both game and film pipelines, shaping narrative pacing and emotional impact. I chose to investigate this direction because I have practical experience creating storyboards for promotional videos and game opening animations. Storyboarding has always been a role I am passionate about, and I often analyse films by…

  • Research into Character Design and Character Animation Roles

    Introduction In game development, characters are central to visual identity, storytelling, and emotional engagement. For this reason, I chose to investigate the roles of Character Designer and Character Animator. These two positions align strongly with my personal interests and play a decisive role in shaping the vitality of a game world. Role Research: Character Design…

  • My Aspiration to Enter the Game Industry

    Introduction I have always hoped to work in the game industry. Compared with traditional animation, games offer interactivity, dynamic storytelling, and a wider space for creative expression. In terms of career planning, I am particularly drawn to the game industry in Guangdong, especially Shenzhen—one of the most influential and mature game development hubs in China.…

  • Simulated Work Experience

    In this Simulated Work Experience, my main work was in the pre-production, mainly responsible for the creation and drawing of the storyboard. I mainly serve two groups. The first group is the design of storyboard and lens, and the second group is the design of the middle frame of the storyboard (the scene in which…

  • Practice Based Research -Lip Sync Animation

    Many lip-sync mouth shape charts are widely available online, summarizing common mouth positions during speech. Animators often use a set of standard mouth shapes to match various phonemes . These charts work well for English dialogue, but using them directly for Chinese speech can lead to mismatches . Differences in phonetic systems between languages mean…

  • The Development and Significance of Early Chinese Animation

    The mid-20th century marked a golden age for Chinese animation, with Havoc in Heaven (1961-1964), Nezha Conquers the Dragon King (1979), and The Legend of Sealed Book (1983) standing out as representative works. These films made significant technical advancements while embodying strong national characteristics and deep cultural meanings. Chinese animation during this period relied heavily…